This is output from an image bomber I coded in Processing, worked up in some impressionist and book illustrative-style presets in Dynamic Auto-Painter Pro (a program that tries to make painterly images from any source image). I then did some layering trickery in Photoshop to blend the styles. The sources for the image bomber were circles in 24 shades of gray aligned to human perception of light to dark (white to black), with some random sizing, squishing, stretching and rotating (which is what the image bomber does)

The purpose of images like this, for me, besides being cool by themselves, is to use them as transparency (alpha) layers for either effect or image layers in image editing programs. For alphas, white areas are opaque and black areas show through.

This is my original work and I dedicate it to the Public Domain. Original image size (see syndication source, or if you're looking at the syndication source, click the thumbnail for the full image) : 3200 x 2392

Base work created by Filter Forge auto-collage filter custom setting. I probably also used a custom variant of the SideToSide filter; that in built up alpha and hue layer variations to produce rectangular hue/tone variety. I might like to call this post-plasticism (after Piet Mondrian's neoplasticism; this is structurally similar but uses any color).

See http://s.earthbound.io/4G for original, print and usage. ~ Base work created by Filter Forge auto-collage filter custom setting. I probably also used a custom variant of the SideToSide filter; that in built up alpha and hue layer variations to produce rectangular hue/tone variety. I might like to call this post-plasticism (after Piet Mondrian's neoplasticism; this is structurally similar but uses any color). A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 01 FF auto-collage
See http://s.earthbound.io/5f for original, print and usage. Variant created with Flaming Pear India Ink plugin for Photoshop (which does amazing work). ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 15 FP India Ink
See http://s.earthbound.io/5e for original, print and usage. Variant produced by sending another variant throught the Filter Forge SideToSide filter (modded). ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 14 FF sideToSideMod
See http://s.earthbound.io/5d for original, print and usage. Variant produced by sending another variant throught the Filter Forge SideToSide filter (modded). ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 13 FF sideToSideMod
See http://s.earthbound.io/5c for original, print and usage. Variant produced by sending another variant throught the Filter Forge SideToSide filter (modded). Which is fantastic filter/effect that creates art in its own right from virtually any source image. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 12 FF sideToSideMod
See http://s.earthbound.io/5b for original, print and usage. Variant produced with Filter Forge Chalk on Chalkboard filter. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 11 FF chalkOnChalkboard tweak
See http://s.earthbound.io/5a for original, print and usage. I probably used a custom variant of the Filter Forge SideToSide filter to create this. This is an alpha mask (to build up alpha and hue layer variations to produce rectangular hue/tone variety) which I thought would make its own great variant and I tweaked and saved it as such. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 10 BW Alpha
See http://s.earthbound.io/59 for original, print and usage. Hue etc. adjustment variant done in *LAB color mode. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 09d
See http://s.earthbound.io/58 for original, print and usage. Hue etc. adjustment variant done in *LAB color mode. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 09c
See http://s.earthbound.io/57 for original, print and usage. Hue etc. adjustment variant done in *LAB color mode. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 09b
See http://s.earthbound.io/56 for original, print and usage. Hue etc. adjustment variant done in *LAB color mode. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 09a
See http://s.earthbound.io/55 for original, print and usage. I believe this collage of output from the Filter Forge auto-collage filter (a collage of collages) was the foundation of all other variants in this series. So this might more accurately be called variant 1. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 08 collage of FF auto-collage (work base)
See http://s.earthbound.io/54 for original, print and usage. This variant was produced with the Filter Forge Chalk On Chalkboard filter. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 07 FF Chalk On Chalkboard
See http://s.earthbound.io/53 for original, print and usage. Variant created with Dynamic Auto-Painter pencil from comp05 (my notes say, whatever on earth that is supposed to refer to). ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 06 DAP pencil
See http://s.earthbound.io/52 for original, print and usage. Variant created with Dynamic Auto-Painter wax, with hue adjustment in *LAB color mode. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 05 DAP wax
See http://s.earthbound.io/51 for original, print and usage. Variant created with Dynamic Auto-Painter wax, with hue adjustment in *LAB color mode. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 04 DAP wax
See http://s.earthbound.io/50 for original, print and usage. Variant created with Dynamic Auto-Painter wax, with hue adjustment in *LAB color mode. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 03 DAP wax
See http://s.earthbound.io/4L for original, print and usage. Variant created with Dynamic Auto-Painter wax. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00076 variant 02 DAP wax

See http://s.earthbound.io/4y for original, print and usage. ~ Through the red and violet of a nebula, three suns shine faint white, white and blue, and behind them is a larger, circular, lightless void. Stars are scattered through the nebula like very large jewels along a galactic shore. Tangled in the cloud of the nebula in front of the suns hangs planet Hebe, her great green and brown rings, clouds, continents, and vast blue oceans drenched in the scattered, colored light of the nebula. Borealis slowly dance all over her.
Planet Hebe from TREACHERY short story

Insert illustration by yours truly, of planet Hebe from the story in subject. The story release announcement post is at this link. The high resolution image (tap or click the below image) is free for personal use.

See http://s.earthbound.io/4y for original, print and usage. ~ Through the red and violet of a nebula, three suns shine faint white, white and blue, and behind them is a larger, circular, lightless void. Stars are scattered through the nebula like very large jewels along a galactic shore. Tangled in the cloud of the nebula in front of the suns hangs planet Hebe, her great green and brown rings, clouds, continents, and vast blue oceans drenched in the scattered, colored light of the nebula. Borealis slowly dance all over her.
Planet Hebe from TREACHERY short story

"Narmth" is an invented adjective. The hex color scheme used for the color variants here is at: https://github.com/earthbound19/_ebdev/blob/master/scripts/imgAndVideo/palettes/recreated_palette_00001_narmth.hexplt

See http://s.earthbound.io/4q for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00090 variant 2 random color fills from color scheme narmth

This first is vector art (an svg), which you may save and reuse. You may reuse these works freely under Creative Commons Attribution 4. I'd appreciate credit in reuse.

The animated variant is concieved as unobtrusive decorative video art. Or maybe it would be distracting. I don't know, because I don't know who displays art as such. Do you?

See http://s.earthbound.io/2y for original, print and usage ~ The swirling strokes in this were achieved with the liquid ink bristlecone preset in Corel Painter 2016 ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00099 abstraction (cyan, blue, orange, red)

The swirling strokes in this were achieved with the liquid ink pine preset in Corel Painter 2016. Tap or click image for ~2K resolution, free for personal use. Here's a link to prints and merchandise available at pixels.com, and another link to prints available at ImageKind at up to ~ 35" x 56".

The following variant and resource images which I made along the way, I release into the Public Domain:

Variant via the Filter Forge "side to side" filter by Skybase:

An alpha resource via the Filter Forge Terrain Hightfield Generator by LigH; I used this (and variants of it) as a transparency channel in filter layers to make uneven interesting application of filters:

See http://s.earthbound.io/2u for archive, print and use options. Randomly colored via http://s.earthbound.io/BWsvgRandomColorFill ~ Original black and white version doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art variant 2 random colors
See http://s.earthbound.io/2t for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art black and white

I made black and white vector art of a doodle and did random color fills of the blank areas from a palette. I automated this with bash scripts and CLI utilities on Windows+MSYS2.

I also strung many of these images together in an animation mostly sorted by next most similar image (also with scripts).

Thumbnails link to larger resolution images, free for personal use.

What does this make you think of / feel / postmodern / angst / ruminate / ritualize? If you do not know, the COMPUTER-GENERATED POSTMODERN "ARTIST STATEMENT" DRAWING HAT can tell you!

I think it's a happy coincidence that my first run of the random color fill script produced grass-like color below and sky-like color above.

I've changed the name of this since after I gave up numbering works (cataloguing them is a technical feat that got away from me), and starting naming some works that I have no better name for by date. This was originally named and titled Work 00091 [+some description about abstract line art with random color fills]. Later, in syndicated media posts I renamed it 2016-11-24, which date is an error. My files named by date for this are 2017-01-13 (with redevelopment later in 2021). Blahuarg.

See http://s.earthbound.io/2g for original, print and usage. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00079)
See http://s.earthbound.io/2g for original, print and usage. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00079)

Click or tap the image for a high resolution version, free for personal use. If you want a print please leave a comment. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at: http://s.earthbound.io/artgib

I think this randomly generated statement works as well as many other Artist Statements you may have read!–

Works utilize this medium today. A concrete form with various organisations, including the work /Black Out/, in which imagination, dreams, and death are largely intuitive: preferring that the settlers went on to study sociocultural trends in photography, media and intellectual creativity in masterpieces of probably the most loved French post-impressionist masters.

See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame
See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame

Fractal flame abstract art. Click the image for a giant resolution image, free for personal use.

Print up to 5' x ~3' available yonder.

Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.

Lines doodled and scanned, fixed up and converted to vector art by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/1d
Line art mountain landscape color 2016-09-20
Lines doodled and scanned, fixed up and converted to vector art by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/1d
Work 00086 line art mountain landscape color 2016-09-20

Variant adapted for 1:1.5 ratio:

See http://s.earthbound.io/3s for original, print and usage. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00086 line art mountain landscape color 2016-09-20 variant 1.5 to 1 aspect

By yours truly.

Pencil decorative lines doodled and scanned, then fixed up. This sandstone-colors random fill variant was accomplished with the following hex color codes: #e0edb7 #d3d76b #ff8a51 #ff6c3a #dd6624 — and these scripts: potraceAllBMPs.sh, BWsvgRandomColorFill.sh, allSVG2PNG.sh, renumberFiles.sh [png], ffmpegAnim.sh. Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, Internet Explorer (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and the SVGOMG web service (to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh). ~ A hoity-toity robot talks about this at http://ift.tt/28Lx6RI ~ Syndicated from, original, print and usage options at http://ift.tt/2cBhH6V