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Abstraction (work 00079)

Abstraction (work 00079) published on No Comments on Abstraction (work 00079)
See http://s.earthbound.io/2g for original, print and usage. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00079)

Click or tap the image for a high resolution version, free for personal use. If you want a print please leave a comment. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at: http://s.earthbound.io/artgib

I think this randomly generated statement works as well as many other Artist Statements you may have read!–

Works utilize this medium today. A concrete form with various organisations, including the work /Black Out/, in which imagination, dreams, and death are largely intuitive: preferring that the settlers went on to study sociocultural trends in photography, media and intellectual creativity in masterpieces of probably the most loved French post-impressionist masters.

Decorative Lines–Halfglor at the Terminal

Decorative Lines–Halfglor at the Terminal published on No Comments on Decorative Lines–Halfglor at the Terminal

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format.

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format. This black and white fixup of the original scan is available in SVG (vector format) to scale to any size. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/D
Decorative Lines–Halfglor at the Terminal (black and white vector art source)

This mostly red and cyan variant was achieved with a Filter Forge batik filter.

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format. This mostly red and cyan variant was achieved with a Filter Forge batik filter. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/z
Decorative Lines–Halfglor at the Terminal

A hoity-toity robot talks about this at http://s.earthbound.io/artgib

SVG format, which will scale to any resolution without detail loss:

[svg-complete align="svgnoalign" class="" svg_path="https://earthbound.io/blog/wp-content/uploads/2016/08/FINAL_resource_2016-08-28__2-45-48_PM_decorative_lines_plain-2.svg" alt_path="" alt="" width="600" height="610" zoompan="zoom_none"][/svg-complete]

Work 00061 abstraction in four variants

Work 00061 abstraction in four variants published on No Comments on Work 00061 abstraction in four variants

If, when I am creating a digital work, I come across e.g. compelling color variations in the process, I save them as variants and sometimes work the variants up further. That's the case here.

Forest Spirits I, II and III (Works 00034, 00035, and 00036)

Forest Spirits I, II and III (Works 00034, 00035, and 00036) published on No Comments on Forest Spirits I, II and III (Works 00034, 00035, and 00036)
See http://s.earthbound.io/26 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit I (Work 00034)
See http://s.earthbound.io/27 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit II (work 00035)
See http://s.earthbound.io/28 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit III (work 00036)

The first thumbnail here links to a 9000px wide image. The other two link to 2400px wide images.

Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about these at:

http://s.earthbound.io/artgib

Pending: A variant composite of all three of these.

If you want a print, leave a comment and I'll make one available.