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Work 00090 line art black and white, narmth color scheme, and animated variants

Work 00090 line art black and white, narmth color scheme, and animated variants published on No Comments on Work 00090 line art black and white, narmth color scheme, and animated variants
"Narmth" is an invented adjective. The hex color scheme used for the color variants here is at: https://github.com/earthbound19/_ebdev/blob/master/scripts/imgAndVideo/palettes/recreated_palette_00001_narmth.hexplt

See http://s.earthbound.io/4q for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00090 variant 2 random color fills from color scheme narmth

This first is vector art (an svg), which you may save and reuse. You may reuse these works freely under Creative Commons Attribution 4. I'd appreciate credit in reuse.

The animated variant is concieved as unobtrusive decorative video art. Or maybe it would be distracting. I don't know, because I don't know who displays art as such. Do you?

The Anemia of Our Times–Translations From the Mumblese

The Anemia of Our Times–Translations From the Mumblese published on No Comments on The Anemia of Our Times–Translations From the Mumblese
By yours truly.

Also Titled "My Brain is Stuck Online." This arrived whole on a drive to work one day. I parked and did a few takes and called it done.

I created everything in and of this work, and I release it into the Public Domain (this overrides the license displayed by YouTube–they don't give me a Public Domain option).

See http://s.earthbound.io/4m for related and archive.

Animal Face folk art Work 00100 animated variant colors of dog, tiger, rabbit, x1080p

Animal Face folk art Work 00100 animated variant colors of dog, tiger, rabbit, x1080p published on No Comments on Animal Face folk art Work 00100 animated variant colors of dog, tiger, rabbit, x1080p
By yours truly.

See http://s.earthbound.io/3y for archive, print and use options.

Pencil decorative lines doodled and scanned, then fixed up.

This animated sequence of variants was accomplished by random selection of colors and fill from the list tigerDogRabbit_HexColors.txt at: http://s.earthbound.io/ColorSchemesHex and these scripts (also from _devtools): potraceAllBMPs.sh, BWsvgRandomColorFill.sh, renumberFiles.sh [svg], allSVG2img.sh, ffmpegAnim.sh.

Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, k-meleon (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and svgo_optimize.sh (which has a nodejs and svgo module dependency; you can also just use the SVGOMG web service (do a web search–you can use it to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh).

~

A hoity-toity robot talks about this work at http://s.earthbound.io/artgib

Work 00099 abstraction (cyan, blue, orange, red)

Work 00099 abstraction (cyan, blue, orange, red) published on No Comments on Work 00099 abstraction (cyan, blue, orange, red)
See http://s.earthbound.io/2y for original, print and usage ~ The swirling strokes in this were achieved with the liquid ink bristlecone preset in Corel Painter 2016 ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00099 abstraction (cyan, blue, orange, red)

The swirling strokes in this were achieved with the liquid ink pine preset in Corel Painter 2016. Tap or click image for ~2K resolution, free for personal use. Here's a link to prints and merchandise available at pixels.com, and another link to prints available at ImageKind at up to ~ 35" x 56".

The following variant and resource images which I made along the way, I release into the Public Domain:

Variant via the Filter Forge "side to side" filter by Skybase:

An alpha resource via the Filter Forge Terrain Hightfield Generator by LigH; I used this (and variants of it) as a transparency channel in filter layers to make uneven interesting application of filters:

Work 00091 abstact line art, with variant 2 randomly colored

Work 00091 abstact line art, with variant 2 randomly colored published on No Comments on Work 00091 abstact line art, with variant 2 randomly colored
See http://s.earthbound.io/2t for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art black and white

See http://s.earthbound.io/2u for archive, print and use options. Randomly colored via http://s.earthbound.io/BWsvgRandomColorFill ~ Original black and white version doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art variant 2 random colors

Images link to 4200x px resolution images, free for personal use.

What does the colored version make you think of / feel / postmodern / angst / ruminate / ritualize? If you do not know, the COMPUTER-GENERATED POSTMODERN "ARTIST STATEMENT" DRAWING HAT can tell you what you should think of (and were an uninformed, unwashed fool for not thinking of). My thoughts hidden at the end of the post with a "show" link. The drawing hat just now produced:

During the days in the exhibition in which this work is featured, visitors walk over and occupy territory usually reserved for videos. The ambiguous signification of deep space is, upon close inspection, confounded by the next generation of Greek immigrant experience in various stages of the world of Frederic Kunath.

Whooooooa. That's totally deep.

Here also is the original vector art which may have unexpected fill patterns–I didn't check; I just ran my color fill randomization script against it. The vector source and these images are free for personal use. Click the below image to open the original .svg file.

show


And since you're indulging me, I googled Frederic Kunath (and got the corrected spelling), and found this tripe under his name; my responses are interspersed.

Inextricably entwining the experience of the ordinary with the sublime, Friedrich Kunath's work explores interior sensation, recontextualization and abstraction, and oppositional relationships that propel emotional experience.

First, please don't noun verbs gratuitously. You could have just written "opposed." Second, no, it doesn't. That sentence only makes sense in a way that cannot communicate anything of direct value. That statement is in outer space, or an inner space that no one can (or should) comprehend. In trying to restate it in clearer terms, this is what I got:

His artwork totally mixes ordinary with awesome, and makes us think of the thinky things inside us that change and oppose and are, like, abstract–and things that oppose each other that make us feel the things. The awesome things.

DUDE. USE THAT INSTEAD. So much better. So much more honest.

Within his painting, installation, and sculpture, images and objects build upon themselves in a layered stream of consciousness driven by the autobiographical, the conceptual, and the emotional.

No, they don't do that. I see some layered things in his art. But they don't make me think of his or mine or anyone's autobiography–much more strike me as some representation of consciousness. There is absolutely nothing here other than this dumb statement that would ever make me think of anything even remotely near that concept–and I'm not seeing or feeling anything specially conceptual or emotional. I am affected by the works. There's something cool and emotional about them, and I say that sincerely. But try for your statement instead:

He makes different kinds of art, and that's cool. If you could make your brain fart loudly enough to make you believe his art touches a totally deep, personal story, that would be awesome! Especially if it was like, conceptual, like, "high concept," you know?! Like an elevator pitch that made people cry! Booyeah!

The act is an embrace of existence –

What act? You refer to no action at all as if there was some act going on. Wow! Your inflated series of nouns–and an invented verby noun–! are so, like, actionous!

I'm not getting your vibe here. Actually, I am, and I hate it: self-important.

both vibrant and mundane – where irony and melancholy coalesce with his version of "sad optimism," and nostalgia wanders between past and future. Together, disparate yet individually familiar elements propose a kaleidoscopic view of somewhere between dreamscape and reality.

I can't. I just can't.

That! That is what my artist statement drawing hat mocks!

The last sentence is the only one I could maybe stretch my disbelief to see in the paintings, but I'm not into this poetic tone over art. I'd rather you just say . . . I don't know. Probably nothing. We don't have to write blasted thesis statements about art, and it's usually pointless to try. Leave the rest to professors who can make statements about art whose creators are dead, so they aren't around to say "What?!" Or about art whose creators are alive and wearing the Emperor's new clothes.

I make exceptions where there's actually substance or poetry to the statements. I don't see enough of that to generally recommend that any artist or curator so write. Not that I'm in a place to recommend. This is my blog. I'm ranting.

Abstraction (work 00079)

Abstraction (work 00079) published on No Comments on Abstraction (work 00079)
See http://s.earthbound.io/2g for original, print and usage. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00079)

Click or tap the image for a high resolution version, free for personal use. If you want a print please leave a comment. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at: http://s.earthbound.io/artgib

I think this randomly generated statement works as well as many other Artist Statements you may have read!–

Works utilize this medium today. A concrete form with various organisations, including the work /Black Out/, in which imagination, dreams, and death are largely intuitive: preferring that the settlers went on to study sociocultural trends in photography, media and intellectual creativity in masterpieces of probably the most loved French post-impressionist masters.

Work 00088 Fractal Flame

Work 00088 Fractal Flame published on No Comments on Work 00088 Fractal Flame
See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame

Fractal flame abstract art. Click the image for a giant resolution image, free for personal use.

Print up to 5' x ~3' available yonder.

Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.

work 00080 doodle abstraction with animated variant

work 00080 doodle abstraction with animated variant published on No Comments on work 00080 doodle abstraction with animated variant
See http://s.earthbound.io/1v for archive, print and use options. ~ Doodled, scanned, fixed up, vectorized and semi-randomly colored by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
work 00080 variation filled line art abstraction–inspired by Pantone 2015 women's Spring colors, more vivid

Animated variant:

Link to source black and white svg file (may be e.g. right-clicked and saved), ready for easy recoloring in e.g. inkscape, illustrator:

FINAL_work_00080_varBW__2016-09-05_filled_line_art_abstraction_v03.svg

Raster black and white variant for color fills in e.g. paint, photoshop–I actually find this much more interesting to look at, which suggests that perhaps coloring that doesn't "steal the show" from the lines could be more interesting:

See http://s.earthbound.io/1u for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
work 00080 variation Black and White line art abstraction

Oceanic-colored variant:

See http://s.earthbound.io/1w for archive, print and use options. ~ Doodled, scanned, fixed up, vectorized and semi-randomly colored by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
work 00080 variation line art abstraction, oceanic color fills

Turtle animation–Doodle line art with color list random fills

Turtle animation–Doodle line art with color list random fills published on No Comments on Turtle animation–Doodle line art with color list random fills
By yours truly.

Decorative lines doodled and scanned, fixed up and converted to vector art by yours truly. Random animation color fills produced by BWsvgRandomColorFill.sh using turtleGreenTetradicEtcHex.txt in devtools http://ift.tt/2djm75o.

~ A hoity-toity robot talks about this at http://ift.tt/28Lx6RI

~ Syndicated from, original, print and usage options at http://ift.tt/2djlRmZ

Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays

Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays published on No Comments on Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays
Lines doodled and scanned, fixed up and converted to vector art by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/1d
Work 00086 line art mountain landscape color 2016-09-20

Variant adapted for 1:1.5 ratio:

See http://s.earthbound.io/3s for original, print and usage. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00086 line art mountain landscape color 2016-09-20 variant 1.5 to 1 aspect

2016 09 16 line art turtle green tetradic etc random color fills

2016 09 16 line art turtle green tetradic etc random color fills published on No Comments on 2016 09 16 line art turtle green tetradic etc random color fills
By yours truly.

Pencil decorative lines doodled and scanned, then fixed up. This animated sequence of variants was accomplished by random selection of colors and fill from the list turtleGreenTetradicEtcHex.txt at: http://ift.tt/2cuJ4gk and these scripts (also from _devtools): potraceAllBMPs.sh, BWsvgRandomColorFill.sh, renumberFiles.sh [svg], allSVG2PNG.sh, ffmpegAnim.sh [1.6 29.97 20 png]. Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, Internet Explorer (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and the SVGOMG web service (to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh). A hoity-toity robot talks about this at http://ift.tt/28Lx6RI ~ Syndicated from, original, print and usage options at http://ift.tt/2cuJ3ZO

Mike Richards Caught In The Death Star

Mike Richards Caught In The Death Star published on No Comments on Mike Richards Caught In The Death Star
By yours truly.

Horked from: http://ift.tt/2cuCuWZ

Audio grabbed with: http://ift.tt/ykWBrB

Screen grab and audio assembled with ffmpeg and command:

ffmpeg -y -loop 1 -f image2 -i Mike_Richards_Caught_In_The_Death_Star.png -i Mike_Richards_Caught_In_The_Death_Star.wav -shortest -crf 22 -r 29.97 Mike_Richards_Caught_In_The_Death_Star.mp4

Halfglor at the Terminal geometric abstraction line art sandstone color scheme random fill variants

Halfglor at the Terminal geometric abstraction line art sandstone color scheme random fill variants published on No Comments on Halfglor at the Terminal geometric abstraction line art sandstone color scheme random fill variants
By yours truly.

Pencil decorative lines doodled and scanned, then fixed up. This sandstone-colors random fill variant was accomplished with the following hex color codes: #e0edb7 #d3d76b #ff8a51 #ff6c3a #dd6624 — and these scripts: potraceAllBMPs.sh, BWsvgRandomColorFill.sh, allSVG2PNG.sh, renumberFiles.sh [png], ffmpegAnim.sh. Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, Internet Explorer (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and the SVGOMG web service (to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh). ~ A hoity-toity robot talks about this at http://ift.tt/28Lx6RI ~ Syndicated from, original, print and usage options at http://ift.tt/2cBhH6V