Here's a presentation of choice output from the batch in the previous post. Here also is a link to the vector sources, which I release into the Public Domain.
Here's a presentation of choice output from the batch in the previous post. Here also is a link to the vector sources, which I release into the Public Domain.
In the spirit of the filter they are based on (public), I release these works into the Public Domain, also because the potential maths are built into the filter (read on) and I only discovered them. Huge resolution renders are at a gallery you may find via this URL (or this one for so long as it isn't a ghost), and here is a link to an archive of the vector (svg format) sources for these works (you may have to right-click and then click "save target as.." or summat.)
At some outposts I erroneously stated that these were produced via a Batch Wrapper I wrote for Filter Forge. No, these were hand-picked and randomized by mucking with the oneMillionAlphas filter. (At this writing, my wrapper cannot randomize any variable in a filter, though I would like it to. And if you're curious about it, you may find said wrapper here.)
A hoity-toity robot talks about these art works at http://s.earthbound.io/artgib. Here also are svg presentations of select works from the batch.
I made black and white vector art of a doodle and did random color fills of the blank areas from a palette. I automated this with bash scripts and CLI utilities on Windows+MSYS2.
I also strung many of these images together in an animation mostly sorted by next most similar image (also with scripts).
Thumbnails link to larger resolution images, free for personal use.
What does this make you think of / feel / postmodern / angst / ruminate / ritualize? If you do not know, the COMPUTER-GENERATED POSTMODERN "ARTIST STATEMENT" DRAWING HAT can tell you!
I think it's a happy coincidence that my first run of the random color fill script produced grass-like color below and sky-like color above.
I've changed the name of this since after I gave up numbering works (cataloguing them is a technical feat that got away from me), and starting naming some works that I have no better name for by date. This was originally named and titled Work 00091 [+some description about abstract line art with random color fills]. Later, in syndicated media posts I renamed it 2016-11-24, which date is an error. My files named by date for this are 2017-01-13 (with redevelopment later in 2021). Blahuarg.
See http://s.earthbound.io/2s for original resolution source images, more snowflake-like fractals from this set, and prints and usage.
Contact sheet of 9 fractals from a larger selection of fractal flame abstract art from the brood in title.
Produced via http://s.earthbound.io/autobrood
I randomly generated a lot of fractals, picked pretty ones, and interbred them. These fractals result. They happen to be reminiscent of snowflakes.
Watch this space for a fractal animation of many of these.
Click or tap the image for a high resolution version, free for personal use. If you want a print please leave a comment. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at: http://s.earthbound.io/artgib
I think this randomly generated statement works as well as many other Artist Statements you may have read!–
Works utilize this medium today. A concrete form with various organisations, including the work /Black Out/, in which imagination, dreams, and death are largely intuitive: preferring that the settlers went on to study sociocultural trends in photography, media and intellectual creativity in masterpieces of probably the most loved French post-impressionist masters.
Fractal flame abstract art. Click the image for a giant resolution image, free for personal use.
Print up to 5' x ~3' available yonder.
Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Animated variant:
Link to source black and white svg file (may be e.g. right-clicked and saved), ready for easy recoloring in e.g. inkscape, illustrator:
FINAL_work_00080_varBW__2016-09-05_filled_line_art_abstraction_v03.svg
Raster black and white variant for color fills in e.g. paint, photoshop–I actually find this much more interesting to look at, which suggests that perhaps coloring that doesn't "steal the show" from the lines could be more interesting:
Oceanic-colored variant:
Here is a pilot for a silly web video series concept, written in fountain.
This concept and this screenplay are my original work, and I dedicate them to the Public Domain.
Here is the fountain source.
Here is a PDF render.
By yours truly.
Decorative lines doodled and scanned, fixed up and converted to vector art by yours truly. Random animation color fills produced by BWsvgRandomColorFill.sh using turtleGreenTetradicEtcHex.txt in devtools http://ift.tt/2djm75o.
~ A hoity-toity robot talks about this at http://ift.tt/28Lx6RI
~ Syndicated from, original, print and usage options at http://ift.tt/2djlRmZ
Variant adapted for 1:1.5 ratio:
Ripped from a flash video by yours truly; then YouTube took it down. So, this is just a link to the original.
Had been horked from: http://ift.tt/2cuCuWZ
Audio was grabbed with: http://ift.tt/ykWBrB
Screen grab and audio assembled with ffmpeg and command:
ffmpeg -y -loop 1 -f image2 -i Mike_Richards_Caught_In_The_Death_Star.png -i Mike_Richards_Caught_In_The_Death_Star.wav -shortest -crf 22 -r 29.97 Mike_Richards_Caught_In_The_Death_Star.mp4
By yours truly.
Pencil decorative lines doodled and scanned, then fixed up. This sandstone-colors random fill variant was accomplished with the following hex color codes: #e0edb7 #d3d76b #ff8a51 #ff6c3a #dd6624 — and these scripts: potraceAllBMPs.sh, BWsvgRandomColorFill.sh, allSVG2PNG.sh, renumberFiles.sh [png], ffmpegAnim.sh. Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, Internet Explorer (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and the SVGOMG web service (to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh). ~ A hoity-toity robot talks about this at http://ift.tt/28Lx6RI ~ Syndicated from, original, print and usage options at http://ift.tt/2cBhH6V
By yours truly.
Pen lines doodled and scanned, then fixed up.
This variant was accomplished with the following hex color codes: #a52a2a #942525 #842121#731d1d #631919 #521515 #421010 #310c0c #210808 #100404 #000000 — and these scripts, all available from http://ift.tt/2cECtEr: potraceAllBMPs.sh, BWsvgRandomColorFill.sh, renumberFiles.sh [svg], allSVG2PNG.sh, ffmpegAnim.sh [7 29.97 20 png]. Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, Internet Explorer (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and the SVGOMG web service (to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh).
A hoity-toity robot talks about this at http://ift.tt/28Lx6RI
Syndicated from, original, print and usage options at http://ift.tt/2cEBnIG