See http://s.earthbound.io/2p for original, print and usage.
TREACHERY short story cover
See http://s.earthbound.io/2p for original, print and usage.
TREACHERY short story cover

The image linked from this thumbnail is free for personal use.

I'm very pleased with this. It incorporates maps created with the LunarCell, SolarCell, and Glitterati photoshop plugins (the latter in a "starbrite" mode to save the alpha channel of stars, kindly custom coded by the plugin author at my request!–and I think he hasn't yet released a public version with that mode), and other adapted work I've done with a ringed planet, and a 3D render of the planet derived from said textures/maps.

The cyan "shadows" on the rings were an accident–I lit the planet with red (the nebula) from one side and white from the other, and through the translucent green rings, it seems that white light canceled out red and left the rest cyan. No, that may not happen with real physics (or "real life"), so it may not be realistic. This is, um, stylized? And it's, um, a story involving antrhopomorphic extraterrestrial frogs? Yep. K thx. And yes, men, you're going to have a pink and purple book. Get over it.

I'd like to make the borealis more obvious/prominent/realistic, and strictly the planet doesn't have the moons mentioned in the story. Maybe I'll get around to updating it thus.

Here is a digital art work I created with 3DSmax, Corel Painter and Photoshop.

See http://s.earthbound.io/2j for original, print and usage. ~ I used #3DSMax and #SoulburnScripts to randomly scatter and rotate brush-stroke textured tiles, then worked up the resulting render further in #CorelPainter and #Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00014)

With and , I randomly scattered and rotated very many brush-stroke textured tiles (I used 3DSMax as a particle painter). I then worked up the resulting render further in  and . ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib

Here are two variant works with color hue-shifted in Lab color mode (it produces more human-perceptual-friendly color changes than the brute math of RGB).

See http://s.earthbound.io/2i for original, print and usage. ~ I used #3DSMax and #SoulburnScripts to randomly scatter and rotate brush-stroke textured tiles, then worked up the resulting render further in #CorelPainter and #Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00014 color variant 3 slightly desaturated magenta)
See http://s.earthbound.io/2h for original, print and usage. ~ I used #3DSMax and #SoulburnScripts to randomly scatter and rotate brush-stroke textured tiles, then worked up the resulting render further in #CorelPainter and #Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00014 color variant 2 faded lavendar)

Click the images to open larger ones, free for personal use. This was formerly entitled Abstraction 00021.

EDIT: there used to be a cover of a super disturbed fiction eBook I wrote here; there isn't anymore. But of it, I wrote:

*I'm not even really sure why I'd put this on my blog. In keeping with "I'm paying attention to you, whatever you give me, Image Brain?" Did you know if you do that with any part of your brain–just sketch or sing into a voice recorder or write or whatever anything your brain gives you–did you know that if you do this, then your unconscious realizes you are paying attention, and it gives you more music or images or whatever to create? This is my experience. Caveat: this does not mean you should publish anything and everything your brain gives you ;) but if you do this, you may find yourself creating things you wish to publish.