See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame
See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame

Fractal flame abstract art. Click the image for a giant resolution image, free for personal use.

Print up to 5' x ~3' available yonder.

Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.

[Post resurrected 11/26/2016]

SOL began as an experiment creating brush stroke-style particle effects. Tools used: 3ds Max, Painter, Photoshop. Digital oil, watercolor, and pencil. See http://s.earthbound.io/23 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
SOL (Work 00007)

SOL began as an experiment creating brush stroke-style particle effects in 3D Studio Max. I may eventually describe that and how it's done, but suffice it to say that the creation of this painting was very involved with 3D and 2D art tools (3ds Max, Painter, Photoshop). Digital oil, watercolor, and pencil. The brush stroke-style particles I developed for this may go a long way towards generating all kinds of awesome crazy abstract art.

Thumbnail links to large desktop resolution image, free for personal use. Full resolution print (designed for ~8' x 6' @ 150 dpi!) available at this link.

A crop of this makes for a sort of impressionist-abstract work in itself:

Detail of a larger image. SOL began as an experiment creating brush stroke-style particle effects. Tools used: 3ds Max, Painter, Photoshop. Digital oil, watercolor, and pencil. See http://s.earthbound.io/24 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
SOL (Detail, Work 00007)
This is a gestural workup based on a fractal flame which I bred myself. Look up fractal flames and the Electric Sheep screen saver--they are extremely cool. Specifically, it's from an alternation-style combination of electric sheep 202.11969 and 202.41223, which I thought happened to look something like a dragon eye, ergo the title. From a large render of a fractal flame blown up and auto-painted in Corel Painter, with further digital oil painting in layers by yours truly. See http://s.earthbound.io/25 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Electric Sheep 202-11969 and 202-41223 alternate EYE OF THE FROST DRAGON (work 00007B)

This is a gestural workup based on a fractal flame which I bred myself. Look up fractal flames and the Electric Sheep screen saver–they are extremely cool. Specifically, it's from an alternation-style combination of electric sheep 202.11969 and 202.41223, which I thought happened to look something like a dragon eye, ergo the title. From a large render of a fractal flame blown up and auto-painted in Corel Painter, with further digital oil painting in layers by yours truly.

Thumbnail links to a large image, free for personal use. Full resolution print (designed for ~6' x 4' @150 dpi!) available at this link.