See http://s.earthbound.io/29 for original, print and usage. ~ This was accomplished by modeling and rendering translucent spindles colored by randomized wireframe color (using SoulBurn Scripts) in 3ds Max, randomly rotating them (also with ~ ), then severely bumping up the light and using it as a digital paint guide.~ Mock artist statement at http://s.earthbound.io/artgib
Crystal Spindle Haystack (work 00008)
See http://s.earthbound.io/29 for original, print and usage. ~ This was accomplished by modeling and rendering translucent spindles colored by randomized wireframe color (using SoulBurn Scripts) in 3ds Max, randomly rotating them (also with ~ ), then severely bumping up the light and using it as a digital paint guide.~ Mock artist statement at http://s.earthbound.io/artgib
Crystal Spindle Haystack (work 00008)

This was accomplished by modeling and rendering translucent spindles colored by randomized wireframe color (using SoulBurn Scripts) in 3ds Max, randomly rotating them (also with SoulBurn scripts), then severely bumping up the light and using it as a paint guide.

Thumbnail links to large desktop image free for personal use. Print from higher resolution original (designed for 24" x 14") available here.

[11/28/2016: post resurrected. This work was previously entitled Abstraction 00015.]

[Post resurrected 11/26/2016]

SOL began as an experiment creating brush stroke-style particle effects. Tools used: 3ds Max, Painter, Photoshop. Digital oil, watercolor, and pencil. See http://s.earthbound.io/23 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
SOL (Work 00007)

SOL began as an experiment creating brush stroke-style particle effects in 3D Studio Max. I may eventually describe that and how it's done, but suffice it to say that the creation of this painting was very involved with 3D and 2D art tools (3ds Max, Painter, Photoshop). Digital oil, watercolor, and pencil. The brush stroke-style particles I developed for this may go a long way towards generating all kinds of awesome crazy abstract art.

Thumbnail links to large desktop resolution image, free for personal use. Full resolution print (designed for ~8' x 6' @ 150 dpi!) available at this link.

A crop of this makes for a sort of impressionist-abstract work in itself:

Detail of a larger image. SOL began as an experiment creating brush stroke-style particle effects. Tools used: 3ds Max, Painter, Photoshop. Digital oil, watercolor, and pencil. See http://s.earthbound.io/24 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
SOL (Detail, Work 00007)
This is a gestural workup based on a fractal flame which I bred myself. Look up fractal flames and the Electric Sheep screen saver--they are extremely cool. Specifically, it's from an alternation-style combination of electric sheep 202.11969 and 202.41223, which I thought happened to look something like a dragon eye, ergo the title. From a large render of a fractal flame blown up and auto-painted in Corel Painter, with further digital oil painting in layers by yours truly. See http://s.earthbound.io/25 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Electric Sheep 202-11969 and 202-41223 alternate EYE OF THE FROST DRAGON (work 00007B)

This is a gestural workup based on a fractal flame which I bred myself. Look up fractal flames and the Electric Sheep screen saver–they are extremely cool. Specifically, it's from an alternation-style combination of electric sheep 202.11969 and 202.41223, which I thought happened to look something like a dragon eye, ergo the title. From a large render of a fractal flame blown up and auto-painted in Corel Painter, with further digital oil painting in layers by yours truly.

Thumbnail links to a large image, free for personal use. Full resolution print (designed for ~6' x 4' @150 dpi!) available at this link.

PROVO TEMPLE 2049. REMEMBER HOW YOU FELT. IF ONLY WE HADN'T WARPED BACK IN TIME. NOW WE GET TO SUFFER ALL OUR SINS ALL OVER AGAIN. IN ALL CAPS. ~ LDS Provo Temple launching on rocket thrusters at night, impressionist style. See http://s.earthbound.io/1y for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
PROVO TEMPLE 2049. REMEMBER HOW YOU FELT. IF ONLY WE HADN'T WARPED BACK IN TIME. NOW WE GET TO SUFFER ALL OUR SINS ALL OVER AGAIN. IN ALL CAPS. ~ LDS Provo Temple launching on rocket thrusters at night, impressionist style. See http://s.earthbound.io/1y for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
ZION IS FLED (work 00004)

PROVO TEMPLE 2049. REMEMBER HOW YOU FELT. IF ONLY WE HADN'T WARPED BACK IN TIME. NOW WE GET TO SUFFER ALL OUR SINS ALL OVER AGAIN. IN ALL CAPS.

Thanks to Chris Bigelow's satire piece at The Sugar Beet for the funny concept.

Image links to 72dpi HD image for your desktop/whatever enjoyment. Print available (from higher resolution original) yonder.

Accidentally created by testing overpainting/cloning/painter brush (corel), from portion of ATONEMENT. See http://s.earthbound.io/1z for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00005 abstraction

[11/25/2016 05:26:56 PM: This work was formerly titled abstraction 00011.]

This second work was accidentally produced by testing an overpainting/cloning/painter brush in Corel Painter X with a portion of another work entitled ATONEMENT. Image likewise links similarly to prior painting. Prints from larger resolution source also available yonder.

See http://s.earthbound.io/20 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00002 abstraction
See http://s.earthbound.io/20 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00002 abstraction

[2016-11-10: this work was formerly titled "Abstraction ten." Image resurrected and restored to blog! Revived as back post!]

Click the image for a UHD version, free for personal use. Prints on demand from higher resolution sources are available at FineArtAmerica and ImageKind.

Commence navel-gazing. You're free to move along…

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