{"id":159,"date":"2014-07-15T13:03:55","date_gmt":"2014-07-15T20:03:55","guid":{"rendered":"https:\/\/earthbound.io\/blog\/?p=159"},"modified":"2020-10-20T11:14:41","modified_gmt":"2020-10-20T18:14:41","slug":"sol-eye-of-the-frost-dragon-abstractimpressionist-paintings","status":"publish","type":"post","link":"https:\/\/earthbound.io\/blog\/sol-eye-of-the-frost-dragon-abstractimpressionist-paintings\/","title":{"rendered":"SOL, SOL Detail, and EYE OF THE FROST DRAGON (Digital paintings, works 00007 and 00007B)"},"content":{"rendered":"<p>[Post resurrected 11\/26\/2016]<\/p>\n<figure id=\"attachment_857\" aria-describedby=\"caption-attachment-857\" style=\"width: 768px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Work-00007.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-857 size-medium\" src=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Work-00007-768x576.jpg\" alt=\"SOL began as an experiment creating brush stroke-style particle effects. Tools used: 3ds Max, Painter, Photoshop. Digital oil, watercolor, and pencil. See http:\/\/s.earthbound.io\/23 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http:\/\/s.earthbound.io\/artgib\" width=\"768\" height=\"576\" srcset=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Work-00007-768x576.jpg 768w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Work-00007-144x108.jpg 144w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Work-00007-360x270.jpg 360w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Work-00007-1366x1025.jpg 1366w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Work-00007.jpg 2016w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><figcaption id=\"caption-attachment-857\" class=\"wp-caption-text\">SOL (Work 00007)<\/figcaption><\/figure>\n<p>SOL began as an experiment creating brush stroke-style particle effects in 3D Studio Max. I may eventually describe that and how it's done, but suffice it to say that the creation of this painting was <em>very <\/em>involved with 3D and 2D art tools (3ds Max, Painter, Photoshop). Digital oil, watercolor, and pencil. The brush stroke-style particles I developed for this may go a long way towards generating all kinds of awesome crazy abstract art.<\/p>\n<p>Thumbnail links to large desktop resolution image, free for personal use. Full resolution print (designed for ~8' x 6'\u00a0@ 150 dpi!) available <a title=\"Link to a page to purchase a print of the abstract\/impressionist painting SOL\" href=\"http:\/\/www.imagekind.com\/SOL_art?imid=68cdeb62-6118-4f11-bfbe-0147ef839eb6\" target=\"_blank\" rel=\"noopener noreferrer\">at this link<\/a>.<\/p>\n<p>A crop of this makes for a sort of impressionist-abstract work in itself:<\/p>\n<figure id=\"attachment_856\" aria-describedby=\"caption-attachment-856\" style=\"width: 768px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Detail-Work-00007.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-856 size-medium\" src=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Detail-Work-00007-768x576.jpg\" alt=\"Detail of a larger image. SOL began as an experiment creating brush stroke-style particle effects. Tools used: 3ds Max, Painter, Photoshop. Digital oil, watercolor, and pencil. See http:\/\/s.earthbound.io\/24 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http:\/\/s.earthbound.io\/artgib\" width=\"768\" height=\"576\" srcset=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Detail-Work-00007-768x576.jpg 768w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Detail-Work-00007-144x108.jpg 144w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Detail-Work-00007-360x270.jpg 360w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/SOL-Detail-Work-00007-1366x1025.jpg 1366w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><figcaption id=\"caption-attachment-856\" class=\"wp-caption-text\">SOL (Detail, Work 00007)<\/figcaption><\/figure>\n<figure id=\"attachment_858\" aria-describedby=\"caption-attachment-858\" style=\"width: 768px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/Electric-Sheep-202-11969-and-202-41223-alternate-DRAGON-EYE-work-00007B.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-858 size-medium\" src=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/Electric-Sheep-202-11969-and-202-41223-alternate-DRAGON-EYE-work-00007B-768x576.jpg\" alt=\"This is a gestural workup based on a fractal flame which I bred myself. Look up fractal flames and the Electric Sheep screen saver--they are extremely cool. Specifically, it's from an alternation-style combination of electric sheep 202.11969 and 202.41223, which I thought happened to look something like a dragon eye, ergo the title. From a large render of a fractal flame blown up and auto-painted in Corel Painter, with further digital oil painting in layers by yours truly. See http:\/\/s.earthbound.io\/25 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http:\/\/s.earthbound.io\/artgib\" width=\"768\" height=\"576\" srcset=\"https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/Electric-Sheep-202-11969-and-202-41223-alternate-DRAGON-EYE-work-00007B-768x576.jpg 768w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/Electric-Sheep-202-11969-and-202-41223-alternate-DRAGON-EYE-work-00007B-144x108.jpg 144w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/Electric-Sheep-202-11969-and-202-41223-alternate-DRAGON-EYE-work-00007B-360x270.jpg 360w, https:\/\/earthbound.io\/blog\/wp-content\/uploads\/2016\/11\/Electric-Sheep-202-11969-and-202-41223-alternate-DRAGON-EYE-work-00007B-1366x1025.jpg 1366w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/a><figcaption id=\"caption-attachment-858\" class=\"wp-caption-text\">Electric Sheep 202-11969 and 202-41223 alternate EYE OF THE FROST DRAGON (work 00007B)<\/figcaption><\/figure>\n<p>This is a gestural workup based on a fractal flame which I bred myself. Look up fractal flames and the Electric Sheep screen saver&#8211;they are extremely cool. Specifically, it's from an alternation-style combination of electric sheep 202.11969 and 202.41223, which I thought happened to look something like a dragon eye, ergo the title. From a large render of a fractal flame blown up and auto-painted in Corel Painter, with further digital oil painting in layers by yours truly.<\/p>\n<p>Thumbnail links to a large image, free for personal use. Full resolution print (designed for ~6' x 4' @150 dpi!) available <a title=\"Link to purchase large framed print of abstract painting EYE OF THE FROST DRAGON\" href=\"http:\/\/www.imagekind.com\/EYE-OF-THE-FROST-DRAGON_art?imid=541b5b38-5a06-4b90-99a3-e8c56f2d1ef4\" target=\"_blank\" rel=\"noopener noreferrer\">at this link<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[Post resurrected 11\/26\/2016] SOL began as an experiment creating brush stroke-style particle effects in 3D Studio Max. I may eventually describe that and how it's done, but suffice it to say that the creation of this painting was very involved with 3D and 2D art tools (3ds Max, Painter, Photoshop). Digital oil, watercolor, and pencil. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":856,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"gallery","meta":{"inline_featured_image":false,"mf2_syndication":[],"webmentions_disabled_pings":false,"webmentions_disabled":false,"activitypub_content_warning":"","activitypub_content_visibility":"","activitypub_max_image_attachments":4,"activitypub_interaction_policy_quote":"anyone","activitypub_status":"","footnotes":"","_links_to":"","_links_to_target":""},"categories":[67],"tags":[404,211,183],"class_list":{"0":"post-159","1":"post","2":"type-post","3":"status-publish","4":"format-gallery","5":"has-post-thumbnail","7":"category-uncategorized","8":"tag-abstractart","9":"tag-fractal","10":"tag-visual-art","11":"post_format-post-format-gallery","12":"h-entry","13":"hentry"},"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/posts\/159","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/comments?post=159"}],"version-history":[{"count":0,"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/posts\/159\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/media\/856"}],"wp:attachment":[{"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/media?parent=159"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/categories?post=159"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/earthbound.io\/blog\/wp-json\/wp\/v2\/tags?post=159"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}