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Work 00090 line art black and white, narmth color scheme, and animated variants

Work 00090 line art black and white, narmth color scheme, and animated variants published on No Comments on Work 00090 line art black and white, narmth color scheme, and animated variants

"Narmth" is an invented adjective.

See http://s.earthbound.io/4q for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00090 variant 2 random color fills from color scheme narmth

This first is vector art (an svg), which you may save and reuse. You may reuse these works freely under Creative Commons Attribution 4. I'd appreciate credit in reuse.

Work 00101 abstraction variants 1 and 2 (gestural/textured/colorful/dark)

Work 00101 abstraction variants 1 and 2 (gestural/textured/colorful/dark) published on No Comments on Work 00101 abstraction variants 1 and 2 (gestural/textured/colorful/dark)

Created primarily with Krita.

See http://s.earthbound.io/44 for original, print and usage. This variant has a white backdrop and more layers. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00101 abstraction variant 1
See http://s.earthbound.io/45 for original, print and usage. This variant has a darker background and fewer layers. Created in Krita. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00101 abstraction variant 2

Art and merchandise prints available at this URL and this URL.

Work 00099 abstraction (cyan, blue, orange, red)

Work 00099 abstraction (cyan, blue, orange, red) published on No Comments on Work 00099 abstraction (cyan, blue, orange, red)
See http://s.earthbound.io/2y for original, print and usage ~ The swirling strokes in this were achieved with the liquid ink bristlecone preset in Corel Painter 2016 ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00099 abstraction (cyan, blue, orange, red)

The swirling strokes in this were achieved with the liquid ink pine preset in Corel Painter 2016. Tap or click image for ~2K resolution, free for personal use. Here's a link to prints and merchandise available at pixels.com, and another link to prints available at ImageKind at up to ~ 35" x 56".

The following variant and resource images which I made along the way, I release into the Public Domain:

Variant via the Filter Forge "side to side" filter by Skybase:

An alpha resource via the Filter Forge Terrain Hightfield Generator by LigH; I used this (and variants of it) as a transparency channel in filter layers to make uneven interesting application of filters:

Work 00091 abstact line art, with variant 2 randomly colored

Work 00091 abstact line art, with variant 2 randomly colored published on No Comments on Work 00091 abstact line art, with variant 2 randomly colored
See http://s.earthbound.io/2t for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art black and white
See http://s.earthbound.io/2u for archive, print and use options. Randomly colored via http://s.earthbound.io/BWsvgRandomColorFill ~ Original black and white version doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art variant 2 random colors

Images link to 4200x px resolution images, free for personal use.

What does the colored version make you think of / feel / postmodern / angst / ruminate / ritualize? If you do not know, the COMPUTER-GENERATED POSTMODERN "ARTIST STATEMENT" DRAWING HAT can tell you what you should think of (and were an uninformed, unwashed fool for not thinking of). My thoughts hidden at the end of the post with a "show" link. The drawing hat just now produced:

During the days in the exhibition in which this work is featured, visitors walk over and occupy territory usually reserved for videos. The ambiguous signification of deep space is, upon close inspection, confounded by the next generation of Greek immigrant experience in various stages of the world of Frederic Kunath.

Whooooooa. That's totally deep.

Here also is the original vector art which may have unexpected fill patterns–I didn't check; I just ran my color fill randomization script against it. The vector source and these images are free for personal use. Click the below image to open the original .svg file.

show


And since you're indulging me, I googled Frederic Kunath (and got the corrected spelling), and found this tripe under his name; my responses are interspersed.

Inextricably entwining the experience of the ordinary with the sublime, Friedrich Kunath's work explores interior sensation, recontextualization and abstraction, and oppositional relationships that propel emotional experience.

First, please don't noun verbs gratuitously. You could have just written "opposed." Second, no, it doesn't. That sentence only makes sense in a way that cannot communicate anything of direct value. That statement is in outer space, or an inner space that no one can (or should) comprehend. In trying to restate it in clearer terms, this is what I got:

His artwork totally mixes ordinary with awesome, and makes us think of the thinky things inside us that change and oppose and are, like, abstract–and things that oppose each other that make us feel the things. The awesome things.

DUDE. USE THAT INSTEAD. So much better. So much more honest.

Within his painting, installation, and sculpture, images and objects build upon themselves in a layered stream of consciousness driven by the autobiographical, the conceptual, and the emotional.

No, they don't do that. I see some layered things in his art. But they don't make me think of his or mine or anyone's autobiography–much more strike me as some representation of consciousness. There is absolutely nothing here other than this dumb statement that would ever make me think of anything even remotely near that concept–and I'm not seeing or feeling anything specially conceptual or emotional. I am affected by the works. There's something cool and emotional about them, and I say that sincerely. But try for your statement instead:

He makes different kinds of art, and that's cool. If you could make your brain fart loudly enough to make you believe his art touches a totally deep, personal story, that would be awesome! Especially if it was like, conceptual, like, "high concept," you know?! Like an elevator pitch that made people cry! Booyeah!

The act is an embrace of existence –

What act? You refer to no action at all as if there was some act going on. Wow! Your inflated series of nouns–and an invented verby noun–! are so, like, actionous!

I'm not getting your vibe here. Actually, I am, and I hate it: self-important.

both vibrant and mundane – where irony and melancholy coalesce with his version of "sad optimism," and nostalgia wanders between past and future. Together, disparate yet individually familiar elements propose a kaleidoscopic view of somewhere between dreamscape and reality.

I can't. I just can't.

That! That is what my artist statement drawing hat mocks!

The last sentence is the only one I could maybe stretch my disbelief to see in the paintings, but I'm not into this poetic tone over art. I'd rather you just say . . . I don't know. Probably nothing. We don't have to write blasted thesis statements about art, and it's usually pointless to try. Leave the rest to professors who can make statements about art whose creators are dead, so they aren't around to say "What?!" Or about art whose creators are alive and wearing the Emperor's new clothes.

I make exceptions where there's actually substance or poetry to the statements. I don't see enough of that to generally recommend that any artist or curator so write. Not that I'm in a place to recommend. This is my blog. I'm ranting.

Abstraction (work 00079)

Abstraction (work 00079) published on No Comments on Abstraction (work 00079)
See http://s.earthbound.io/2g for original, print and usage. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00079)

Click or tap the image for a high resolution version, free for personal use. If you want a print please leave a comment. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at: http://s.earthbound.io/artgib

I think this randomly generated statement works as well as many other Artist Statements you may have read!–

Works utilize this medium today. A concrete form with various organisations, including the work /Black Out/, in which imagination, dreams, and death are largely intuitive: preferring that the settlers went on to study sociocultural trends in photography, media and intellectual creativity in masterpieces of probably the most loved French post-impressionist masters.

Work 00088 Fractal Flame

Work 00088 Fractal Flame published on No Comments on Work 00088 Fractal Flame
See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame

Fractal flame abstract art. Click the image for a giant resolution image, free for personal use.

Print up to 5' x ~3' available yonder.

Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.

Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays

Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays published on No Comments on Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays
Lines doodled and scanned, fixed up and converted to vector art by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/1d
Work 00086 line art mountain landscape color 2016-09-20

Variant adapted for 1:1.5 ratio:

See http://s.earthbound.io/3s for original, print and usage. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00086 line art mountain landscape color 2016-09-20 variant 1.5 to 1 aspect

Decorative Lines–Halfglor at the Terminal

Decorative Lines–Halfglor at the Terminal published on No Comments on Decorative Lines–Halfglor at the Terminal

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format.

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format. This black and white fixup of the original scan is available in SVG (vector format) to scale to any size. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/D
Decorative Lines–Halfglor at the Terminal (black and white vector art source)

This mostly red and cyan variant was achieved with a Filter Forge batik filter.

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format. This mostly red and cyan variant was achieved with a Filter Forge batik filter. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/z
Decorative Lines–Halfglor at the Terminal

A hoity-toity robot talks about this at http://s.earthbound.io/artgib

SVG format, which will scale to any resolution without detail loss:

[svg-complete align="svgnoalign" class="" svg_path="https://earthbound.io/blog/wp-content/uploads/2016/08/FINAL_resource_2016-08-28__2-45-48_PM_decorative_lines_plain-2.svg" alt_path="" alt="" width="600" height="610" zoompan="zoom_none"][/svg-complete]

A Glitch in Lucifer's Plan–select frames 0001 and 0002

A Glitch in Lucifer's Plan–select frames 0001 and 0002 published on 1 Comment on A Glitch in Lucifer's Plan–select frames 0001 and 0002
Still from an animation by yours truly ~ Syndicated from, original, print and usage options at http://s.earthbound.io/f
A Glitch in Lucifer's Plan–select frame 0002
Still from an animation by yours truly ~ Syndicated from, original, print and usage options at http://s.earthbound.io/e
A Glitch in Lucifer's Plan–select frame 0001

Stills from an animation by yours truly ~ Syndicated from, original, print and usage options at http://s.earthbound.io/e

I release this work into the Public Domain.

Work 00061 abstraction in four variants

Work 00061 abstraction in four variants published on No Comments on Work 00061 abstraction in four variants

If, when I am creating a digital work, I come across e.g. compelling color variations in the process, I save them as variants and sometimes work the variants up further. That's the case here.

Artwork 00409-00410 abstractions and variants including photo from USGS bee survey Pseudospinolia Neglecta

Artwork 00409-00410 abstractions and variants including photo from USGS bee survey Pseudospinolia Neglecta published on No Comments on Artwork 00409-00410 abstractions and variants including photo from USGS bee survey Pseudospinolia Neglecta
Incorporates a photograph in the Public Domain at: https://www.flickr.com/photos/54563451@N08/7164054781 --I in turn release this work into the Public Domain. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/u
Work 00410 from USGS bee survey Pseudospinolia neglecta and 2015-04-27 10 22 34-milkdrop2 png Filter Forge library 12078-1 preset 1
A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/t
Variant 1 Background of Pseudospinolia-neglecta work 00409 from 2015-04-27 10 22 34-milkdrop2 png Filter Forge library 12078-1 preset 1
A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/r
Variant 2 from Background of Pseudospinolia-neglecta work 00409 from 2015-04-27 10 22 34-milkdrop2 png Filter Forge library 12078-1 preset 1
A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/s
variant 3 from Background of Pseudospinolia-neglecta work 00409 from 2015-04-27 10 22 34-milkdrop2 png Filter Forge library 12078-1 preset 1

This work with a photograph of a wasp incorporates a photograph in the Public Domain at: https://www.flickr.com/photos/54563451@N08/7164054781 –I in turn release this work into the Public Domain.

Click the medium-sized images to open huge resolution originals. Software used: winamp milkdrop music visualization, filter forge, photoshop. Filter Forge filter used: Pen on Watercolor

A hoity-toity robot talks about these art works at http://s.earthbound.io/artgib

These were completed long ago, so this is a back-post.

Forest Spirits I, II and III (Works 00034, 00035, and 00036)

Forest Spirits I, II and III (Works 00034, 00035, and 00036) published on No Comments on Forest Spirits I, II and III (Works 00034, 00035, and 00036)
See http://s.earthbound.io/26 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit I (Work 00034)
See http://s.earthbound.io/27 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit II (work 00035)
See http://s.earthbound.io/28 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit III (work 00036)

The first thumbnail here links to a 9000px wide image. The other two link to 2400px wide images.

Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about these at:

http://s.earthbound.io/artgib

Pending: A variant composite of all three of these.

If you want a print, leave a comment and I'll make one available.