SOL (Work 00007)

SOL began as an experiment creating brush stroke-style particle effects. Tools used: 3ds Max, Painter, Photoshop. Digital oil, watercolor, and pencil. See http://s.earthbound.io/23 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib

SOL (Work 00007)

SOL began as an experiment creating brush stroke-style particle effects. Tools used: 3ds Max, Painter, Photoshop. Digital oil, watercolor, and pencil. See http://s.earthbound.io/23 for archive, original, print and usage options. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib

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