Skip to content
Aspiring polymath.

Work 00090 line art black and white, narmth color scheme, and animated variants

Work 00090 line art black and white, narmth color scheme, and animated variants published on No Comments on Work 00090 line art black and white, narmth color scheme, and animated variants
"Narmth" is an invented adjective. The hex color scheme used for the color variants here is at: https://github.com/earthbound19/_ebdev/blob/master/scripts/imgAndVideo/palettes/recreated_palette_00001_narmth.hexplt

See http://s.earthbound.io/4q for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00090 variant 2 random color fills from color scheme narmth

This first is vector art (an svg), which you may save and reuse. You may reuse these works freely under Creative Commons Attribution 4. I'd appreciate credit in reuse.

The animated variant is concieved as unobtrusive decorative video art. Or maybe it would be distracting. I don't know, because I don't know who displays art as such. Do you?

The Anemia of Our Times–Translations From the Mumblese

The Anemia of Our Times–Translations From the Mumblese published on No Comments on The Anemia of Our Times–Translations From the Mumblese
By yours truly.

Also Titled "My Brain is Stuck Online." This arrived whole on a drive to work one day. I parked and did a few takes and called it done.

I created everything in and of this work, and I release it into the Public Domain (this overrides the license displayed by YouTube–they don't give me a Public Domain option).

See http://s.earthbound.io/4m for related and archive.

Work 00101 abstraction variants 1 and 2 (gestural/textured/colorful/dark)

Work 00101 abstraction variants 1 and 2 (gestural/textured/colorful/dark) published on No Comments on Work 00101 abstraction variants 1 and 2 (gestural/textured/colorful/dark)
Created primarily with Krita.

See http://s.earthbound.io/44 for original, print and usage. This variant has a white backdrop and more layers. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00101 abstraction variant 1
See http://s.earthbound.io/45 for original, print and usage. This variant has a darker background and fewer layers. Created in Krita. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00101 abstraction variant 2

Art and merchandise prints available at this URL and this URL.

Animal Face folk art Work 00100 animated variant colors of dog, tiger, rabbit, x1080p

Animal Face folk art Work 00100 animated variant colors of dog, tiger, rabbit, x1080p published on No Comments on Animal Face folk art Work 00100 animated variant colors of dog, tiger, rabbit, x1080p
By yours truly.

See http://s.earthbound.io/3y for archive, print and use options.

Pencil decorative lines doodled and scanned, then fixed up.

This animated sequence of variants was accomplished by random selection of colors and fill from the list tigerDogRabbit_HexColors.txt at: http://s.earthbound.io/ColorSchemesHex and these scripts (also from _devtools): potraceAllBMPs.sh, BWsvgRandomColorFill.sh, renumberFiles.sh [svg], allSVG2img.sh, ffmpegAnim.sh.

Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, k-meleon (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and svgo_optimize.sh (which has a nodejs and svgo module dependency; you can also just use the SVGOMG web service (do a web search–you can use it to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh).

~

A hoity-toity robot talks about this work at http://s.earthbound.io/artgib

Animal Face naive/folk art: rabbit, tiger or dog–Work 00100 variants 1-4

Animal Face naive/folk art: rabbit, tiger or dog–Work 00100 variants 1-4 published on No Comments on Animal Face naive/folk art: rabbit, tiger or dog–Work 00100 variants 1-4
See http://s.earthbound.io/3t for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Animal Face folk art Work 00100 black and white base variant

What do you see in the base variant? What I see in the following three variants? Something else?

See http://s.earthbound.io/3u for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Animal Face folk art Work 00100 rabbit variant (brush and cottony colors)
See http://s.earthbound.io/3w for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Animal Face folk art Work 00100 tiger variant (gold, white, brown, tan, brush)
See http://s.earthbound.io/3v for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Animal Face folk art Work 00100 dog variant (rust, gold, brown, yellow)

Next post: a color-animated variant.

Work 00099 abstraction (cyan, blue, orange, red)

Work 00099 abstraction (cyan, blue, orange, red) published on No Comments on Work 00099 abstraction (cyan, blue, orange, red)
See http://s.earthbound.io/2y for original, print and usage ~ The swirling strokes in this were achieved with the liquid ink bristlecone preset in Corel Painter 2016 ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00099 abstraction (cyan, blue, orange, red)

The swirling strokes in this were achieved with the liquid ink pine preset in Corel Painter 2016. Tap or click image for ~2K resolution, free for personal use. Here's a link to prints and merchandise available at pixels.com, and another link to prints available at ImageKind at up to ~ 35" x 56".

The following variant and resource images which I made along the way, I release into the Public Domain:

Variant via the Filter Forge "side to side" filter by Skybase:

An alpha resource via the Filter Forge Terrain Hightfield Generator by LigH; I used this (and variants of it) as a transparency channel in filter layers to make uneven interesting application of filters:

Vector selection from work 00098 106 geometric patterns from 2015-04-09 Filter Forge oneMillionAlphas filter

Vector selection from work 00098 106 geometric patterns from 2015-04-09 Filter Forge oneMillionAlphas filter published on No Comments on Vector selection from work 00098 106 geometric patterns from 2015-04-09 Filter Forge oneMillionAlphas filter
Here's a presentation of choice output from the batch in the previous post. Here also is a link to the vector sources, which I release into the Public Domain.

 

Contact sheet for work 00098 106 geometric patterns from 2015-04-09 Filter Forge batch from oneMillionAlphas filter (random output)

Contact sheet for work 00098 106 geometric patterns from 2015-04-09 Filter Forge batch from oneMillionAlphas filter (random output) published on No Comments on Contact sheet for work 00098 106 geometric patterns from 2015-04-09 Filter Forge batch from oneMillionAlphas filter (random output)
See http://s.earthbound.io/2w for gallery, vector art sources, print and usage. ~ These were produced with Filter Forge and this filter: https://www.filterforge.com/filters/6609.html ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Contact sheet for work 00098 106 geometric patterns from 2015-04-09 via the FF oneMillionAlphas filter

In the spirit of the filter they are based on (public), I release these works into the Public Domain, also because the potential maths are built into the filter (read on) and I only discovered them. Huge resolution renders are at a gallery you may find via this URL (or this one for so long as it isn't a ghost), and here is a link to an archive of the vector (svg format) sources for these works.

At some outposts I erroneously stated that these were produced via a Batch Wrapper I wrote for Filter Forge. No, these were hand-picked and randomized by mucking with the oneMillionAlphas filter. (At this writing, my wrapper cannot randomize any variable in a filter, though I would like it to. And if you're curious about it, you may find said wrapper here.)

A hoity-toity robot talks about these art works at http://s.earthbound.io/artgib. Here also are svg presentations of select works from the batch.

Work 00091 abstact line art, with variant 2 randomly colored

Work 00091 abstact line art, with variant 2 randomly colored published on No Comments on Work 00091 abstact line art, with variant 2 randomly colored
See http://s.earthbound.io/2t for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art black and white

See http://s.earthbound.io/2u for archive, print and use options. Randomly colored via http://s.earthbound.io/BWsvgRandomColorFill ~ Original black and white version doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art variant 2 random colors

Images link to 4200x px resolution images, free for personal use.

What does the colored version make you think of / feel / postmodern / angst / ruminate / ritualize? If you do not know, the COMPUTER-GENERATED POSTMODERN "ARTIST STATEMENT" DRAWING HAT can tell you what you should think of (and were an uninformed, unwashed fool for not thinking of). My thoughts hidden at the end of the post with a "show" link. The drawing hat just now produced:

During the days in the exhibition in which this work is featured, visitors walk over and occupy territory usually reserved for videos. The ambiguous signification of deep space is, upon close inspection, confounded by the next generation of Greek immigrant experience in various stages of the world of Frederic Kunath.

Whooooooa. That's totally deep.

Here also is the original vector art which may have unexpected fill patterns–I didn't check; I just ran my color fill randomization script against it. The vector source and these images are free for personal use. Click the below image to open the original .svg file.

show


And since you're indulging me, I googled Frederic Kunath (and got the corrected spelling), and found this tripe under his name; my responses are interspersed.

Inextricably entwining the experience of the ordinary with the sublime, Friedrich Kunath's work explores interior sensation, recontextualization and abstraction, and oppositional relationships that propel emotional experience.

First, please don't noun verbs gratuitously. You could have just written "opposed." Second, no, it doesn't. That sentence only makes sense in a way that cannot communicate anything of direct value. That statement is in outer space, or an inner space that no one can (or should) comprehend. In trying to restate it in clearer terms, this is what I got:

His artwork totally mixes ordinary with awesome, and makes us think of the thinky things inside us that change and oppose and are, like, abstract–and things that oppose each other that make us feel the things. The awesome things.

DUDE. USE THAT INSTEAD. So much better. So much more honest.

Within his painting, installation, and sculpture, images and objects build upon themselves in a layered stream of consciousness driven by the autobiographical, the conceptual, and the emotional.

No, they don't do that. I see some layered things in his art. But they don't make me think of his or mine or anyone's autobiography–much more strike me as some representation of consciousness. There is absolutely nothing here other than this dumb statement that would ever make me think of anything even remotely near that concept–and I'm not seeing or feeling anything specially conceptual or emotional. I am affected by the works. There's something cool and emotional about them, and I say that sincerely. But try for your statement instead:

He makes different kinds of art, and that's cool. If you could make your brain fart loudly enough to make you believe his art touches a totally deep, personal story, that would be awesome! Especially if it was like, conceptual, like, "high concept," you know?! Like an elevator pitch that made people cry! Booyeah!

The act is an embrace of existence –

What act? You refer to no action at all as if there was some act going on. Wow! Your inflated series of nouns–and an invented verby noun–! are so, like, actionous!

I'm not getting your vibe here. Actually, I am, and I hate it: self-important.

both vibrant and mundane – where irony and melancholy coalesce with his version of "sad optimism," and nostalgia wanders between past and future. Together, disparate yet individually familiar elements propose a kaleidoscopic view of somewhere between dreamscape and reality.

I can't. I just can't.

That! That is what my artist statement drawing hat mocks!

The last sentence is the only one I could maybe stretch my disbelief to see in the paintings, but I'm not into this poetic tone over art. I'd rather you just say . . . I don't know. Probably nothing. We don't have to write blasted thesis statements about art, and it's usually pointless to try. Leave the rest to professors who can make statements about art whose creators are dead, so they aren't around to say "What?!" Or about art whose creators are alive and wearing the Emperor's new clothes.

I make exceptions where there's actually substance or poetry to the statements. I don't see enough of that to generally recommend that any artist or curator so write. Not that I'm in a place to recommend. This is my blog. I'm ranting.

Select from snowflake-like fractals brood 1

Select from snowflake-like fractals brood 1 published on No Comments on Select from snowflake-like fractals brood 1
See http://s.earthbound.io/2s for source, print and usage. ~ Contact sheet of 9 fractals from a larger selection of fractal flame abstract art from the brood in title. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. These fractals result. They happen to be reminiscent of snowflakes.
Select from snowflake-like fractals brood 1

See http://s.earthbound.io/2s for original resolution source images, more snowflake-like fractals from this set, and prints and usage.

Contact sheet of 9 fractals from a larger selection of fractal flame abstract art from the brood in title.

Produced via http://s.earthbound.io/autobrood

I randomly generated a lot of fractals, picked pretty ones, and interbred them. These fractals result. They happen to be reminiscent of snowflakes.

Watch this space for a fractal animation of many of these.

Abstraction (work 00079)

Abstraction (work 00079) published on No Comments on Abstraction (work 00079)
See http://s.earthbound.io/2g for original, print and usage. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00079)

Click or tap the image for a high resolution version, free for personal use. If you want a print please leave a comment. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at: http://s.earthbound.io/artgib

I think this randomly generated statement works as well as many other Artist Statements you may have read!–

Works utilize this medium today. A concrete form with various organisations, including the work /Black Out/, in which imagination, dreams, and death are largely intuitive: preferring that the settlers went on to study sociocultural trends in photography, media and intellectual creativity in masterpieces of probably the most loved French post-impressionist masters.

Work 00088 Fractal Flame

Work 00088 Fractal Flame published on No Comments on Work 00088 Fractal Flame
See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame

Fractal flame abstract art. Click the image for a giant resolution image, free for personal use.

Print up to 5' x ~3' available yonder.

Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.