See http://s.earthbound.io/2w for gallery, vector art sources, print and usage. ~ These were produced with my Filter Forge Batch Wrapper at http://s.earthbound.io/FFbatch using this filter: https://www.filterforge.com/filters/6609.html ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Contact sheet for work 00098 106 geometric patterns from 2015-04-09 Filter Forge batch from oneMillionAlphas filter (random output)
See http://s.earthbound.io/2w for gallery, vector art sources, print and usage. ~ These were produced with Filter Forge and this filter: https://www.filterforge.com/filters/6609.html ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Contact sheet for work 00098 106 geometric patterns from 2015-04-09 via the FF oneMillionAlphas filter

In the spirit of the filter they are based on (public), I release these works into the Public Domain, also because the potential maths are built into the filter (read on) and I only discovered them. Huge resolution renders are at a gallery you may find via this URL (or this one for so long as it isn't a ghost), and here is a link to an archive of the vector (svg format) sources for these works (you may have to right-click and then click "save target as.." or summat.)

At some outposts I erroneously stated that these were produced via a Batch Wrapper I wrote for Filter Forge. No, these were hand-picked and randomized by mucking with the oneMillionAlphas filter. (At this writing, my wrapper cannot randomize any variable in a filter, though I would like it to. And if you're curious about it, you may find said wrapper here.)

A hoity-toity robot talks about these art works at http://s.earthbound.io/artgib. Here also are svg presentations of select works from the batch.

See http://s.earthbound.io/2s for source, print and usage. ~ Contact sheet of 9 fractals from a larger selection of fractal flame abstract art from the brood in title. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. These fractals result. They happen to be reminiscent of snowflakes.
See http://s.earthbound.io/2s for source, print and usage. ~ Contact sheet of 9 fractals from a larger selection of fractal flame abstract art from the brood in title. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. These fractals result. They happen to be reminiscent of snowflakes.
Select from snowflake-like fractals brood 1

See http://s.earthbound.io/2s for original resolution source images, more snowflake-like fractals from this set, and prints and usage.

Contact sheet of 9 fractals from a larger selection of fractal flame abstract art from the brood in title.

Produced via http://s.earthbound.io/autobrood

I randomly generated a lot of fractals, picked pretty ones, and interbred them. These fractals result. They happen to be reminiscent of snowflakes.

Watch this space for a fractal animation of many of these.

See http://s.earthbound.io/2g for original, print and usage. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00079)
See http://s.earthbound.io/2g for original, print and usage. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Abstraction (Work 00079)

Click or tap the image for a high resolution version, free for personal use. If you want a print please leave a comment. ~ Based on something I started way back in 2003. Gah. I'm old. This is however a near overhaul of that. Created with Corel Painter, Filter Forge, and Photoshop. ~ A hoity-toity robot talks about this at: http://s.earthbound.io/artgib

I think this randomly generated statement works as well as many other Artist Statements you may have read!–

Works utilize this medium today. A concrete form with various organisations, including the work /Black Out/, in which imagination, dreams, and death are largely intuitive: preferring that the settlers went on to study sociocultural trends in photography, media and intellectual creativity in masterpieces of probably the most loved French post-impressionist masters.

See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame
See http://s.earthbound.io/2a for source, prints and usage. ~ Fractal flame abstract art. Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbtred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.
Work 00088 Fractal Flame

Fractal flame abstract art. Click the image for a giant resolution image, free for personal use.

Print up to 5' x ~3' available yonder.

Produced via http://s.earthbound.io/autobrood ~ I randomly generated a lot of fractals, picked pretty ones, and interbred them. This fractal results from alternating the genes of 2016 11 14 21 22 46 962407600 and 2016 11 14 21 53 58 616402600.

See http://s.earthbound.io/1v for archive, print and use options. ~ Doodled, scanned, fixed up, vectorized and semi-randomly colored by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
See http://s.earthbound.io/1v for archive, print and use options. ~ Doodled, scanned, fixed up, vectorized and semi-randomly colored by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
work 00080 variation filled line art abstraction–inspired by Pantone 2015 women's Spring colors, more vivid

Animated variant:

Link to source black and white svg file (may be e.g. right-clicked and saved), ready for easy recoloring in e.g. inkscape, illustrator:

FINAL_work_00080_varBW__2016-09-05_filled_line_art_abstraction_v03.svg

Raster black and white variant for color fills in e.g. paint, photoshop–I actually find this much more interesting to look at, which suggests that perhaps coloring that doesn't "steal the show" from the lines could be more interesting:

See http://s.earthbound.io/1u for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
work 00080 variation Black and White line art abstraction

Oceanic-colored variant:

See http://s.earthbound.io/1w for archive, print and use options. ~ Doodled, scanned, fixed up, vectorized and semi-randomly colored by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
work 00080 variation line art abstraction, oceanic color fills

By yours truly.

Decorative lines doodled and scanned, fixed up and converted to vector art by yours truly. Random animation color fills produced by BWsvgRandomColorFill.sh using turtleGreenTetradicEtcHex.txt in devtools http://ift.tt/2djm75o.

~ A hoity-toity robot talks about this at http://ift.tt/28Lx6RI

~ Syndicated from, original, print and usage options at http://ift.tt/2djlRmZ

Lines doodled and scanned, fixed up and converted to vector art by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/1d
Line art mountain landscape color 2016-09-20
Lines doodled and scanned, fixed up and converted to vector art by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/1d
Work 00086 line art mountain landscape color 2016-09-20

Variant adapted for 1:1.5 ratio:

See http://s.earthbound.io/3s for original, print and usage. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00086 line art mountain landscape color 2016-09-20 variant 1.5 to 1 aspect

Ripped from a flash video by yours truly; then YouTube took it down. So, this is just a link to the original.

Had been horked from: http://ift.tt/2cuCuWZ

Audio was grabbed with: http://ift.tt/ykWBrB

Screen grab and audio assembled with ffmpeg and command:

ffmpeg -y -loop 1 -f image2 -i Mike_Richards_Caught_In_The_Death_Star.png -i Mike_Richards_Caught_In_The_Death_Star.wav -shortest -crf 22 -r 29.97 Mike_Richards_Caught_In_The_Death_Star.mp4

By yours truly.

Pencil decorative lines doodled and scanned, then fixed up. This sandstone-colors random fill variant was accomplished with the following hex color codes: #e0edb7 #d3d76b #ff8a51 #ff6c3a #dd6624 — and these scripts: potraceAllBMPs.sh, BWsvgRandomColorFill.sh, allSVG2PNG.sh, renumberFiles.sh [png], ffmpegAnim.sh. Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, Internet Explorer (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and the SVGOMG web service (to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh). ~ A hoity-toity robot talks about this at http://ift.tt/28Lx6RI ~ Syndicated from, original, print and usage options at http://ift.tt/2cBhH6V

By yours truly.

Pen lines doodled and scanned, then fixed up.

This variant was accomplished with the following hex color codes: #a52a2a #942525 #842121#731d1d #631919 #521515 #421010 #310c0c #210808 #100404 #000000 — and these scripts, all available from http://ift.tt/2cECtEr: potraceAllBMPs.sh, BWsvgRandomColorFill.sh, renumberFiles.sh [svg], allSVG2PNG.sh, ffmpegAnim.sh [7 29.97 20 png]. Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, Internet Explorer (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and the SVGOMG web service (to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh).

A hoity-toity robot talks about this at http://ift.tt/28Lx6RI

Syndicated from, original, print and usage options at http://ift.tt/2cEBnIG