See http://s.earthbound.io/2u for archive, print and use options. Randomly colored via http://s.earthbound.io/BWsvgRandomColorFill ~ Original black and white version doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art variant 2 random colors
See http://s.earthbound.io/2t for archive, print and use options. ~ Doodled, scanned, fixed up and vectorized by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00091 abstact line art black and white

I made black and white vector art of a doodle and did random color fills of the blank areas from a palette. I automated this with bash scripts and CLI utilities on Windows+MSYS2.

I also strung many of these images together in an animation mostly sorted by next most similar image (also with scripts).

Thumbnails link to larger resolution images, free for personal use.

What does this make you think of / feel / postmodern / angst / ruminate / ritualize? If you do not know, the COMPUTER-GENERATED POSTMODERN "ARTIST STATEMENT" DRAWING HAT can tell you!

I think it's a happy coincidence that my first run of the random color fill script produced grass-like color below and sky-like color above.

I've changed the name of this since after I gave up numbering works (cataloguing them is a technical feat that got away from me), and starting naming some works that I have no better name for by date. This was originally named and titled Work 00091 [+some description about abstract line art with random color fills]. Later, in syndicated media posts I renamed it 2016-11-24, which date is an error. My files named by date for this are 2017-01-13 (with redevelopment later in 2021). Blahuarg.

By yours truly.

Pencil decorative lines doodled and scanned, then fixed up. This sandstone-colors random fill variant was accomplished with the following hex color codes: #e0edb7 #d3d76b #ff8a51 #ff6c3a #dd6624 — and these scripts: potraceAllBMPs.sh, BWsvgRandomColorFill.sh, allSVG2PNG.sh, renumberFiles.sh [png], ffmpegAnim.sh. Tools used: A flatbed scanner, Photoshop, Adobe Illustrator (for svg node reduction while preserving virtually identical appearance), Inkscape, LibreOffice draw, Internet Explorer (for quick svg previews), cygwin (to enable all of the listed .sh scripts), ffmpeg (to create the video via ffmpegAnim.sh) and the SVGOMG web service (to optimize an svg and prepare it for use by BWsvgRandomColorFill.sh). ~ A hoity-toity robot talks about this at http://ift.tt/28Lx6RI ~ Syndicated from, original, print and usage options at http://ift.tt/2cBhH6V

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format.

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format. This black and white fixup of the original scan is available in SVG (vector format) to scale to any size. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/D
Decorative Lines–Halfglor at the Terminal (black and white vector art source)

This mostly red and cyan variant was achieved with a Filter Forge batik filter.

Pencil decorative lines doodled and scanned, fixed up and converted to SVG format. This mostly red and cyan variant was achieved with a Filter Forge batik filter. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/z
Decorative Lines–Halfglor at the Terminal

A hoity-toity robot talks about this at http://s.earthbound.io/artgib

SVG format, which will scale to any resolution without detail loss:

Pencil decorative lines doodled and scanned, then fixed up. This black and white line art SVG will scale to any resolution without detail loss.