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Planet Hebe (CG/Photoshop) from "TREACHERY" sci-fi short story

Planet Hebe (CG/Photoshop) from "TREACHERY" sci-fi short story published on No Comments on Planet Hebe (CG/Photoshop) from "TREACHERY" sci-fi short story
Insert illustration by yours truly, of planet Hebe from the story in subject. The story release announcement post is at this link. The high resolution image (tap or click the below image) is free for personal use.

See http://s.earthbound.io/4y for original, print and usage. ~ Through the red and violet of a nebula, three suns shine faint white, white and blue, and behind them is a larger, circular, lightless void. Stars are scattered through the nebula like very large jewels along a galactic shore. Tangled in the cloud of the nebula in front of the suns hangs planet Hebe, her great green and brown rings, clouds, continents, and vast blue oceans drenched in the scattered, colored light of the nebula. Borealis slowly dance all over her.
Planet Hebe from TREACHERY short story
Also on:

Work 00099 abstraction (cyan, blue, orange, red)

Work 00099 abstraction (cyan, blue, orange, red) published on No Comments on Work 00099 abstraction (cyan, blue, orange, red)
See http://s.earthbound.io/2y for original, print and usage ~ The swirling strokes in this were achieved with the liquid ink bristlecone preset in Corel Painter 2016 ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00099 abstraction (cyan, blue, orange, red)

The swirling strokes in this were achieved with the liquid ink pine preset in Corel Painter 2016. Tap or click image for ~2K resolution, free for personal use. Here's a link to prints and merchandise available at pixels.com, and another link to prints available at ImageKind at up to ~ 35" x 56".

The following variant and resource images which I made along the way, I release into the Public Domain:

Variant via the Filter Forge "side to side" filter by Skybase:

An alpha resource via the Filter Forge Terrain Hightfield Generator by LigH; I used this (and variants of it) as a transparency channel in filter layers to make uneven interesting application of filters:

Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays

Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays published on No Comments on Work 00086 line art mountain landscape–color fills in reds, purples, blue, browns, grays
Lines doodled and scanned, fixed up and converted to vector art by yours truly. A hoity-toity robot talks about this at http://s.earthbound.io/artgib ~ Syndicated from, original, print and usage options at http://s.earthbound.io/1d
Work 00086 line art mountain landscape color 2016-09-20

Variant adapted for 1:1.5 ratio:

See http://s.earthbound.io/3s for original, print and usage. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00086 line art mountain landscape color 2016-09-20 variant 1.5 to 1 aspect

Work 00061 abstraction in four variants

Work 00061 abstraction in four variants published on No Comments on Work 00061 abstraction in four variants
If, when I am creating a digital work, I come across e.g. compelling color variations in the process, I save them as variants and sometimes work the variants up further. That's the case here.

See http://s.earthbound.io/4k for original, print and usage. ~ Software used: 3DS Max (to render Work 00059 perpendicular to the normal of 3D noise terrain), Dynamic Auto-Painter Klimt3 preset, Photoshop, FilterForge. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00061 abstraction
See http://s.earthbound.io/4h for original, print and usage. ~ Software used: 3DS Max (to render Work 00059 perpendicular to the normal of 3D noise terrain), Dynamic Auto-Painter Klimt3 preset, Photoshop, FilterForge. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00061 abstraction variant 2
See http://s.earthbound.io/4i for original, print and usage. ~ Software used: 3DS Max (to render Work 00059 perpendicular to the normal of 3D noise terrain), Dynamic Auto-Painter Klimt3 preset, Photoshop, FilterForge. This variant was hue-shifted and further worked up from the base work. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00061 abstraction variant 3

See http://s.earthbound.io/4j for original, print and usage. ~ Software used: 3DS Max (to render Work 00059 perpendicular to the normal of 3D noise terrain), Dynamic Auto-Painter Klimt3 preset, Photoshop, FilterForge. This variant is a black and white workup of the base work. ~ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Work 00061 abstraction variant 4 black and white

Forest Spirits I, II and III (Works 00034, 00035, and 00036)

Forest Spirits I, II and III (Works 00034, 00035, and 00036) published on No Comments on Forest Spirits I, II and III (Works 00034, 00035, and 00036)
See http://s.earthbound.io/26 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit I (Work 00034)

See http://s.earthbound.io/27 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit II (work 00035)
See http://s.earthbound.io/28 for archive, original, print and usage options. ~ Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about this at http://s.earthbound.io/artgib
Forest Spirit III (work 00036)

The first thumbnail here links to a 9000px wide image. The other two link to 2400px wide images.

Software used: Solidworks, 3ds Max, Filter Forge, Photoshop. The horizontal and vertical painterly streaks and stripes are a side effect of the Sketchy Painting Filter Forge filter extending the effect from where an opaque area borders a transparent (alpha) area in an image. I deliberately used that side effect here. It may only work with a previous version of Filter Forge and/or the mentioned filter :/ A hoity-toity robot talks about these at:

http://s.earthbound.io/artgib

Pending: A variant composite of all three of these.

If you want a print, leave a comment and I'll make one available.

"TREACHERY" short story ebook–RELEASED! (And cover art)

"TREACHERY" short story ebook–RELEASED! (And cover art) published on No Comments on "TREACHERY" short story ebook–RELEASED! (And cover art)

You, Janus Thaddeus, appear to be the only human gifted with the ability to merge into an alternate time-stream.

Here is the book cover art (front half, with titles) for my short Science Fiction story ebook, "TREACHERY."

See http://s.earthbound.io/4z for original, print and usage. ~ SLUG: You, Janus Thaddeus, appear to be the only human gifted with the ability to merge into an alternate time-stream. ~ SCENE DESCRIPTION: Through the red and violet of a nebula, three suns shine faint white, white and blue, and behind them is a larger, circular, lightless void. Stars are scattered through the nebula like very large jewels along a galactic shore. Tangled in the cloud of the nebula in front of the suns hangs planet Hebe, her great green and brown rings, clouds, continents, and vast blue oceans drenched in the scattered, colored light of the nebula. Borealis slowly dance all over her. ~ PUBLISH/JACKET INFORMATION: Title: TREACHERY, Author: Richard Alexander Hall, Publishers: Smashwords, Inc. / Amazon, Smashwords-assigned ISBN: 9781310539671, VERY SHORT DESCRIPTION OF STORY: Janus Thaddeus, Squadron leader in humanity's final battle of survival, is offered a chance by his enemies to save his race, by way of his unique gift. SHORT CONTENTS DESCRIPTION: An original science fiction short story with a new and unique take on time travel. VERY SHORT BARELY SPOILER-EY SUMMARIES: TREACHERY: Janus learns from his enemies how he may save humanity with his unique gift. Features a unique take on time travel. SHORT SORTA MORE SPOILER-EY SUMMARIES: In TREACHERY, Janus Thaddeus, Squadron leader in humanity's final battle of survival, falls planetside when his fleet is wiped out by orbiting atomic blasts. He is rescued by the intelligent Salamander aliens who wiped out his fleet. Salamander Commander Xenon advises him: '...you appear to be the only human gifted with the ability to merge into an alternate timestream.' Salamander Assistant Commander Idan claims that Janus' human family remains alive, despite everything Janus' eyes told him. Janus is offered by these, his enemies, a chance to save his race, by way of his unique gift.
TREACHERY short story cover (with titles, front half)

It is available at smashwords, syndicated several places from there, and at Amazon.]

 

 

A version of this with the back cover also and without titles is published in a previous post; here is the link.

 

PUBLISH/JACKET INFORMATION:
===============
Title: TREACHERY
Author: Richard Alexander Hall
Publishers: Smashwords, Inc. / Amazon
Smashwords-assigned ISBN: 9781310539671

 

VERY SHORT DESCRIPTION
Janus Thaddeus, Squadron leader in humanity's final battle of survival, is offered a chance by his enemies to save his race, by way of his unique gift.

SHORT CONTENTS DESCRIPTION
An original science fiction short story with a new and unique take on time travel.

VERY SHORT BARELY SPOILER-EY SUMMARIES
TREACHERY: Janus learns from his enemies how he may save humanity with his unique gift. Features a unique take on time travel.

SHORT SORTA MORE SPOILER-EY SUMMARIES
In TREACHERY, Janus Thaddeus, Squadron leader in humanity's final battle of survival, falls planetside when his fleet is wiped out by orbiting atomic blasts. He is rescued by the intelligent Salamander aliens who wiped out his fleet. Salamander Commander Xenon advises him: "…you appear to be the only human gifted with the ability to merge into an alternate timestream." Salamander Assistant Commander Idan claims that Janus' human family remains alive, despite everything Janus' eyes told him. Janus is offered by these, his enemies, a chance to save his race, by way of his unique gift.

Seahorses colorful design (work 00017)

Seahorses colorful design (work 00017) published on No Comments on Seahorses colorful design (work 00017)
See http://s.earthbound.io/2q for original, print and usage.
Seahorses colorful design (work 00017; formerly work nine)

This work predates all of my other numbered, published works here, which other works began here in this prior post.